The guide facilities on a society divided by blood colour: Reds, the commoners, and Silvers, the elite with superhuman skills. The protagonist, Mare Barrow, a Pink, discovers she possesses powers of her personal, a direct problem to the established social order. This revelation throws her into the damaging world of the Silver court docket, forcing her to navigate treacherous political video games and deception.
The narrative explores themes of social injustice, energy, and revolution. The existence of a Pink with Silver skills destabilizes the long-held beliefs about inherent superiority and the justification for oppression. The protagonist’s wrestle turns into an emblem of hope for the oppressed Pink inhabitants, igniting a insurrection towards the Silver monarchy.